CalcMySky  v0.3.1
interpolation-guides.hpp
1 #include <vector>
2 #include <string_view>
3 #include <glm/glm.hpp>
4 
5 void generateInterpolationGuides2D(glm::vec4 const* data, unsigned vecIndex,
6  unsigned width, unsigned height, unsigned rowStride,
7  bool detailedSideIsWidth, uint8_t* angles);
8 void generateInterpolationGuidesForScatteringTexture(std::string_view filePath,
9  std::vector<glm::vec4> const& pixels,
10  std::vector<int> const& sizes);