5 void generateInterpolationGuides2D(glm::vec4
const* data,
unsigned vecIndex,
6 unsigned width,
unsigned height,
unsigned rowStride,
7 bool detailedSideIsWidth, uint8_t* angles);
8 void generateInterpolationGuidesForScatteringTexture(std::string_view filePath,
9 std::vector<glm::vec4>
const& pixels,
10 std::vector<int>
const& sizes);